True or false: The player who initiates contact is deemed to be the player who arrived at the point of contact after the opponent had already established a legitimate position at that point (either a stationary or moving opponent), or adjusted their movements in a way that created unavoidable contact with an opponent moving in a legal manner, when taking into account all players’ established position, speed and direction (12.7)
True. According to the rules of Ultimate, the player who initiates contact is deemed to be the one who arrives at the point of contact after the opponent has already established a legitimate position there, whether the opponent is stationary or moving. Additionally, if a player adjusts their movements in such a way that creates unavoidable contact with an opponent who is moving in a legal manner, considering all players' established positions, speeds, and directions, they are also considered to have initiated the contact.
The player who initiates contact is deemed to be the player who arrived at the point of contact after the opponent had already established a legitimate position at that point (either a stationary or moving opponent), or adjusted their movements in a way that created unavoidable contact with an opponent moving in a legal manner, when taking into account all players’ established position, speed and direction (12.7)
In Ultimate frisbee, the player who initiates contact is generally considered to be the one who arrives at the point of contact after their opponent has already established a legitimate position there, whether the opponent is stationary or moving. Additionally, a player who adjusts their movements in such a way that creates unavoidable contact with an opponent who is moving legally, considering all players' established positions, speeds, and directions, is also deemed to have initiated the contact. This rule ensures that players respect each other's space and movement on the field, promoting a safer and fairer game environment.
Defensive player bumping into offensive player who stops moving suddenly and claims the space
In Ultimate frisbee, players are entitled to occupy their immediate space and are expected to avoid contact when possible. If an offensive player stops suddenly and a defensive player who is actively guarding them bumps into them, the situation could be considered a foul depending on the circumstances.
According to the rules, every player has space reserved in the direction of their movement, and players are free to move any way they like as long as this does not cause an unavoidable collision (`source_reference`). If the offensive player stops and the defensive player cannot avoid contact, it may be considered a foul by the defensive player if they initiated the contact. However, if the offensive player's stop was so abrupt that the defensive player had no reasonable chance to avoid contact, then it might not be considered a foul.
Additionally, the rules state that minor body contact may occur when two opposing players are moving towards the same point and are aware that contact may occur. This is not necessarily deemed a foul, as both players were responsible for causing the contact and both were aware that contact may occur (`source_reference`).
In the case where a defensive player bumps into an offensive player who has stopped suddenly, it would be important to consider whether the contact was avoidable and whether the offensive player's stop was made in a manner that respects the defender's opportunity to avoid contact. If the stop was made in a reckless manner, such as running without looking and then stopping abruptly, this could be considered a foul on the offensive player (`source_reference`).
In summary, whether a foul has occurred in this situation would depend on the specific circumstances, including the players' movements, the ability of the defensive player to avoid contact, and whether the offensive player's stop was made in a safe and non-reckless manner.
Calling foul for bumping by accident
In Ultimate frisbee, non-minor contact that occurs accidentally is still considered a foul, even if it was not intentional. There should be no intentional contact in the game. If an offensive player accidentally runs into a defensive player and knocks them over, and the thrower has not yet released the disc, the defensive player can call a foul. Play stops, and the defensive player is allowed to make up any positional disadvantage caused by the foul. This is in accordance with Rule 17.8.1.
However, if the contact is minor, such as players lightly bumping shoulders or hips, and both players were aware that contact might occur, this is not necessarily deemed a foul. This is especially true if both players have a right to the space and neither can be deemed to have initiated contact. In such cases, the contact is considered incidental and does not affect the continuation of play, as per Rule 12.8 and the definition of "incidental contact" in Rule 15.1.
If the contact occurs after the disc has been caught, or after the relevant players involved can no longer make a play on the disc, it must be treated as an Indirect Foul, excluding contact related to Section 17.1, as stated in Rule 17.9.2.1.
In summary, accidental bumping can be called as a foul depending on the circumstances, such as the timing of the contact, the nature of the contact (minor or significant), and whether the contact affected the play.
Making a play for the disc’ is a valid excuse for initiating contact with other players. true or false
False. According to the rules of Ultimate, players must avoid initiating contact with other players when making a play for the disc. Specifically, a player must adjust their movements to avoid contact if they are not certain they can make a legal play at the disc before an opponent who is moving legally. Even when attempting to make contact with the disc, players must ensure that they do not cause non-minor contact with another player. Non-minor contact is defined as contact that involves more than minimal physical force and alters the movements or position of another player. If such contact occurs, the result of the play will likely not stand if the breach affected the play. Therefore, 'making a play for the disc' is not a valid excuse for initiating contact with other players.
If the marker initiates minor contact with the thrower’s chest, the thrower may call ‘Contact’. true or false
False. According to the rules of Ultimate, the term "Contact" is used specifically for non-minor contact situations. If a marker initiates minor contact with the thrower's chest, it does not warrant a "Contact" call. The "Contact" call is reserved for instances where the contact is non-minor and affects the thrower's ability to pivot, fake, or prepare to throw. For minor contact, which does not alter the movements or position of the thrower, the thrower may not call "Contact" but may instead call a disc space infraction if applicable.
Minor contact is defined as contact that involves minimal physical force and does not alter the movements or position of another player. Therefore, if the contact is minor and does not affect the thrower's play, the thrower should not call "Contact" and play should continue without interruption.
Player A establishes possession of a pass very close to the end zone. A few seconds later Player A calls 'goal'. There is a discussion which determines Player A was in the central zone when they caught the pass, not the end zone. All players must return to where they were when Player A said 'goal'.
Based on the rules of Ultimate, if Player A established possession of the pass in the central zone and not in the end zone, then a goal has not been scored. If there was a call of 'goal' and a discussion ensued which determined that Player A was in the central zone, then according to the rules, all players should return to where they were when the 'goal' call was made. This is because the 'goal' call is considered a stoppage of play, and the positions of the players should be reset to the state of the game at the time of the stoppage.
Please note that the goal line is part of the central zone, not the end zone, so Player A would need to be in contact with the end zone, not just the goal line, to score a goal. Since the discussion resolved that Player A was in the central zone, the game should resume with Player A in possession of the disc in the central zone, and all other players returning to their positions at the time of the 'goal' call.
A turnover is considered a violation.
A turnover in Ultimate frisbee is not considered a violation; rather, it is an event that transfers possession of the disc from one team to the other. Violations, on the other hand, are specific infractions of the rules that may or may not result in turnovers, depending on the situation and the specific rule that has been violated.
For example, if an offensive player physically assists the movement of a teammate or uses an item of equipment to assist in contacting the disc, this results in a turnover. Similarly, if a defender intercepts a pass while airborne and throws the disc before contacting the ground, and the pass is incomplete, that is also a turnover.
Violations, such as fouls or infractions, can lead to stoppages in play and may affect possession, but they are distinct from turnovers. A turnover is simply the loss of possession of the disc, which can occur for various reasons outlined in the rules, such as a dropped pull, an out-of-bounds play, or an incomplete pass after an interception.
A turnover is considered a violation. (Definitions) True False
False. A turnover is not considered a violation. In the context of Ultimate frisbee, a turnover refers to an event that transfers possession of the disc from one team to the other, such as when a pass is intercepted or a disc is dropped. Violations, on the other hand, are specific infractions of the rules, such as traveling or fouls. The two terms describe different aspects of the game and should not be confused.
The player who initiates contact is deemed to be the player who arrived at the point of contact after the opponent had already established a legitimate position at that point (either a stationary or moving opponent), or adjusted their movements in a way that created unavoidable contact with an opponent moving in a legal manner, when taking into account all players’ established position, speed and direction (12.7) True False
False.
According to the rules of Ultimate, the player who initiates contact is not necessarily the one who arrives at the point of contact after the opponent has established a position. Instead, the player who initiates contact is the one who has created unavoidable contact with an opponent moving in a legal manner, considering all players' established positions, speeds, and directions. If both players have a right to the space and neither can be deemed to have initiated contact, minor body contact may occur and is not necessarily deemed a foul (12.8). Therefore, simply arriving at the point of contact later does not automatically mean a player has initiated contact.
A turnover is considered a violation. (Definitions) True False
False. A turnover in Ultimate frisbee is not considered a violation; it is simply an event that transfers possession of the disc from one team to the other. Violations, on the other hand, are specific infractions of the rules that can occur during play, such as fouls or traveling. Turnovers can occur for various reasons, such as a pass being intercepted or going out of bounds, but they are not classified as violations.
If the offence drops the pull and the disc hits the ground, it is a turnover. (13.1.4) True False
True. According to the rules of Ultimate, if an offensive player touches the disc before it hits the ground during a pull and the offensive team fails to subsequently establish possession, it is considered a turnover, known as a "dropped pull" (7.7). This is consistent with the general principle that a turnover occurs when possession of the disc is transferred from one team to the other (13.1.4).
F the marker initiates minor contact with the thrower’s chest, the thrower may call ‘Contact’. (17.6.1.3) True False
False. According to the rules, the term "Contact" should only be called when the contact is non-minor – e.g., it affects the ability of the thrower to freely pivot, fake, or prepare to throw. Minor contact, which involves minimal physical force and does not alter the movements or position of another player, should not be called as a "Contact" infraction. Therefore, if the marker initiates minor contact with the thrower's chest, the thrower should not call "Contact" as per rule 17.6.1.3.
A player jumps from out-of-bounds. They catch the disc in the air. They land in-bounds. The catch stands. (11.3.1, 11.6)
According to the rules of Ultimate, if a player jumps from out-of-bounds, catches the disc in the air, and then lands in-bounds, the catch is considered valid. This is because the player is considered in-bounds as long as they jumped from an in-bounds position. However, in this scenario, since the player jumped from out-of-bounds, the catch would not stand as a legal play.
Rule 11.3.1 states that an airborne player who jumped from in-bounds is considered in-bounds until they touch the ground out-of-bounds. Conversely, if a player jumps from out-of-bounds, they are considered out-of-bounds until they touch the ground in-bounds. Rule 11.6 further clarifies that it is a turnover if an offensive player jumps from out-of-bounds and contacts the disc before they contact the playing field.
Therefore, in the situation described, the catch would not be considered legal, and it would result in a turnover because the player was out-of-bounds when they jumped to catch the disc.
Minor contact is defined as contact that does not affect the play and is not dangerous in nature true or false
False. Minor contact is defined as contact that involves minimal physical force and does not alter the movements or position of another player. It is not necessarily related to whether the contact affects the play or is dangerous in nature. For example, contact with an opponent’s extended arms or hands that are about to, or already are, contacting the disc, or contact to the thrower's hand during the throwing motion, is not considered to be minor contact. This implies that minor contact is more about the degree of physical force and the effect on another player's movement or position, rather than the play's outcome or the contact's dangerousness.
Minor contact is defined as contact that does not affect the play and is not dangerous in nature
In Ultimate frisbee, minor contact is characterized by minimal physical force that does not alter the movements or position of another player. This type of contact is not considered dangerous and does not affect the outcome of the play. For example, contact with an opponent's extended arms or hands that are about to, or already are, contacting the disc, or contact to the thrower's hand during the throwing motion, is not deemed to be minor contact. It's important to note that while minor contact does not affect the play, non-minor contact, even if accidental, is still considered a foul and can affect the play's outcome.
Is accidental contact considered as a foul?
Accidental contact in Ultimate frisbee is still considered a foul, even if it is not intentional. According to the rules, there should be no intentional contact in the game, and non-minor contact that occurs accidentally does not need to be intentional to be considered a foul. However, it's important to note that minor contact, such as players lightly bumping shoulders or hips, may not necessarily be deemed a foul if both players were responsible for causing the contact and were aware that contact might occur. In such cases, if the contact is minor and does not affect the outcome of the play, it may be considered incidental and not a foul.
Can you explain what "A breach of the rules due to non- minor contact between two or more opposing players is a foul." means?
Certainly! The statement "A breach of the rules due to non-minor contact between two or more opposing players is a foul" refers to a situation in Ultimate frisbee where players make physical contact that is not considered minor and this contact results in a violation of the game's rules. In the context of Ultimate, a foul is an action that goes against the rules and involves physical contact that is significant enough to affect the play.
Non-minor contact is defined as contact that involves more than minimal physical force and has the potential to alter the movements or position of another player. This type of contact is not incidental and can impact the outcome of a play, such as preventing a player from catching the disc or causing them to change their course in a way that they wouldn't have if the contact had not occurred.
When non-minor contact occurs and is deemed a foul, the result of the play may not stand, and specific consequences as outlined in the rules will follow. For example, the disc might be returned to the thrower, or possession may change depending on the nature of the foul and whether it was contested or uncontested.
In summary, the statement emphasizes that significant physical contact that breaches the rules is considered a foul and is treated seriously within the game of Ultimate.
What's a turnover
A turnover in ultimate frisbee refers to a change in possession of the disc from one team to the other. It can occur in various situations such as when a pass is intercepted by the opposing team, when an offensive player fails to establish possession after touching the disc before it hits the ground, or when an incomplete pass is thrown after a player catches the disc in the endzone but before they survive all ground contact related to the catch. Turnovers can also result in a stoppage of play. The specific rules and scenarios related to turnovers can be found in the sources referenced below:
- Rules of Ultimate - Receivers and Positioning (12.10)
- Rules of Ultimate - Turnovers (13.6)
- Rules of Ultimate - The Pull (7.7)
- Rules of Ultimate - Scoring (14.1.2)
- Rules of Ultimate - Turnovers (13.1.4)
- Rules of Ultimate - Time-Outs (20.4)
- Rules of Ultimate - Turnovers (13.2.5)
- Rules of Ultimate - Turnovers (13.1.2)
- Rules of Ultimate - Receivers and Positioning (12.10)
- Rules of Ultimate - Turnovers (13.11.1)
What is a dump?
A dump in ultimate frisbee refers to a player who is positioned behind the thrower and is available as a short, safe passing option. The dump is typically used when the thrower is under pressure and needs to quickly get rid of the disc to maintain possession. The dump player helps to reset the offense and keep the disc moving. They are often responsible for initiating cuts and providing support to the thrower. The dump play is an essential strategy in maintaining control and advancing the disc down the field.
What is a cut?
A cut in ultimate frisbee refers to a specific movement made by an offensive player to get open and receive a pass from a teammate. It involves the player quickly changing direction and sprinting in order to create separation from their defender and create an opportunity to catch the disc. The cut can be made in various directions, such as straight down the field (known as a "deep cut") or laterally across the field (known as an "under cut"). The timing and execution of cuts are crucial for successful offensive plays in ultimate frisbee.
When should i make forehand throw?
You can make a forehand throw in Ultimate frisbee at any time as long as you are entirely in-bounds or have established an in-bounds pivot point. This means that you can use a forehand throw when you have possession of the disc and are looking to make a pass to a teammate. It is important to note that the rules do not specify a specific situation or condition for using a forehand throw, so it is up to your discretion as a player to decide when it is the most appropriate throw to use.
When should i use a backhand?
You should use a backhand throw in Ultimate frisbee when you want to throw the disc with your dominant hand on the same side as your body. The backhand throw is a common and versatile throwing technique that allows for accurate and controlled throws. It involves gripping the disc with your thumb on top and your fingers underneath, then pulling your arm across your body and releasing the disc with a flick of the wrist. The backhand throw is especially useful for shorter throws and when you want to throw with precision. It is important to practice and develop your backhand throw to become a well-rounded player in Ultimate frisbee.
Turnover Possession
A turnover in ultimate frisbee refers to the transfer of possession of the disc from one team to the other. There are several ways in which a turnover can occur. One way is when a player intentionally drops the disc, places it on the ground, or intentionally transfers possession after a turnover. Another way is when an offensive player touches the disc before it hits the ground during a pull and fails to establish possession. Additionally, if a defender intercepts a pass while airborne and throws the disc before contacting the ground, resulting in an incomplete pass, it is considered a turnover. The turnover location is where the player establishes possession, where the disc comes to rest naturally, or where the disc is stopped from rolling or sliding. After establishing possession, the player becomes the thrower. It is important to note that physical assistance from an offensive player or a defender using an item of equipment to contact the disc can result in a turnover or a violation, respectively. Time-outs are not considered turnovers but events resulting in a change of possession.
What are defenders not allowed to do
Defenders in Ultimate frisbee are not allowed to do several things. Firstly, they are not allowed to guard an offensive player within three meters and react to their movements. Secondly, if there is a defender within reach of the disc, they must touch it. Thirdly, defenders cannot use their arms or legs to obstruct the movement of opposing players. Additionally, if a defender is legally marking the thrower and a second defender commits a double team, the second defender is considered to be the illegally positioned defensive player. Finally, defenders must be legally positioned and cannot take a run-up to make a pass after a turnover, pull, or going out-of-bounds.
So you can basically mark the player by standing in front of him and block him from receiving the disc?
Yes, in Ultimate frisbee, you can mark a player by standing in front of them and blocking them from receiving the disc. This is known as making a play on the disc and is allowed as long as you are not committing a foul or initiating contact with the opponent. If you are not reasonably certain that you will be able to make a legal play at the disc before an opponent who is moving in a legal manner, you must adjust your movements to avoid initiating contact. It is important to note that if you make the necessary adjustment and still block the opponent, the result of the play still stands.
Can you stand with your back to an opposite player as a defender, eg blocking him from running towards a disc?
Yes, as a defender in Ultimate frisbee, you are allowed to stand with your back to an opposite player in order to block them from running towards a disc. However, you must ensure that you are not impeding the opponent's movement in a way that they cannot reasonably avoid you. Minor contact may occur in these circumstances, but it is not considered a foul unless it significantly hinders the opponent's ability to make a play on the disc. It is important to note that if you are not making a play at the disc and instead allowing a teammate to make a play, you may not move to impede an opponent. Additionally, if a trailing player runs into a player in front of them, it is usually considered a foul on the trailing player.
Do i score if i catch while only one foot is touching endzone
Yes, you score if you catch the disc while only one foot is touching the endzone. According to the Rules of Ultimate - Scoring (14.1.1), as long as the player catches the pass while also being in contact with the endzone, it is considered a goal. The entire foot is considered the first point of ground contact if it is not possible to determine which part of the foot contacted the ground first.
What is considered minor contact?
Minor contact in ultimate frisbee is defined as contact that involves minimal physical force and does not alter the movements or position of another player. It includes contact with an opponent's extended arms or hands that are about to, or already are, contacting the disc, or contact to the thrower's hand during the throwing motion. It is important to note that intentionally initiating minor contact is considered a violation. Additionally, in situations where both players have a right to a space and neither player can be deemed to have initiated contact, minor body contact such as lightly bumping shoulders or hips is not necessarily deemed a foul.
Can I call dangerous play after avoiding dangerous contact?
Yes, you can call dangerous play after avoiding dangerous contact. According to the USAU 2020 Observer Manual, if you recognize that a defender will collide with you and you bail out of the play to avoid the collision, you can still call dangerous play even if no contact occurs. The offensive player may call dangerous play if the defender proceeds through the space the receiver would have occupied without looking where they are going or in a reckless manner that would have resulted in contact. It is important to note that the offensive player may not call dangerous play if the defender also stops short with the disc falling between them. This rule allows players to prioritize safety and avoid potential collisions.
Is a defender allowed to obstruct an offender by standing in their path?
Yes, a defender is allowed to obstruct an offender by standing in their path. According to the Rules of Ultimate - Receivers and Positioning (12.3), a player in an established position is entitled to remain in that position and must not be contacted by an opposing player. However, the defender must not initiate contact or obstruct the movement of the offensive player using their arms or legs, as stated in the Rules of Ultimate - Receivers and Positioning (12.8). If the defender does initiate contact or obstruct the offensive player in a way that the offensive player could not reasonably avoid, it would be considered a blocking foul (17.4). It is important for the defender to react to the offensive player's movements and maintain a legal guarding distance of three meters, as mentioned in the Rules of Ultimate - Infractions and Violations (18.1.1.5 and 18.3.1).
What is a screen
A screen in ultimate frisbee refers to a situation where a player intentionally obstructs the movement of an opponent who is attempting to guard another player. This is considered a foul and is not allowed according to the rules of the game. Screens are prohibited in order to ensure fair play and to prevent players from gaining an unfair advantage by impeding the movement of their opponents.
Is a defender allowed to obstruct an offender by standing in their path?
Yes, a defender is allowed to obstruct an offender by standing in their path. According to the Rules of Ultimate - Receivers and Positioning (12.3), a player in an established position is entitled to remain in that position and must not be contacted by an opposing player. However, the defender must not initiate contact or obstruct the movement of the offensive player using their arms or legs, as stated in the Rules of Ultimate - Receivers and Positioning (12.8). If the defender does initiate contact or obstruct the offensive player in a way that the offensive player could not reasonably avoid, it would be considered a blocking foul (17.4). It is important for the defender to react to the offensive player's movements and maintain a legal guarding distance of three meters, as mentioned in the Rules of Ultimate - Infractions and Violations (18.1.1.5 and 18.3.1).
Can you block the disk with your feet?
Yes, according to the Rules of Ultimate - Fouls (17.2.1), a player can attempt to make contact with the disc in any way, including using their feet to block it. This includes the process of running towards the place they expect to make contact with the disc.
If a player has one foot out and one in when making a catch, is it considered in or out
If a player has one foot out and one foot in when making a catch, it is considered in-bounds. According to the Rules of Ultimate - Out-of-Bounds (11.4.1), as long as the player catches the pass while also being in contact with the in-bounds area, it is considered an in-bounds reception. The player can go out of bounds after catching the disc, as long as they maintain the catch until they establish possession.
If there is contact with two players running for the disc, how do we determine which one fouled?
In the case of contact between two players running for the disc, the determination of which player fouled depends on the circumstances. If one player clearly initiates the contact with the other, that player is considered to have caused the foul. This could occur if one player is stationary and another runs into them, or if one player clearly has a right to a space and an opponent changes direction and impedes that space in an unavoidable way. However, there are also situations where both players have a right to a space and neither player can be deemed to have initiated contact. In these cases, if minor body contact occurs, such as players lightly bumping shoulders or hips, it is not necessarily deemed a foul as both players were responsible for causing the contact and were aware that contact may occur. It is important for players involved in these incidents to ask nearby players for their perspective, as they often do not have the best perspective on who initiated the contact.
Does a pick have to impact a play on the disc to count?
Yes, a pick must impact a play on the disc in order for it to count. If a pick is called and it is determined that the picked defender could not have made a play on the disc without the pick, the disc will stay with the receiver. However, if the pick did affect the play and the outcome of the specific play may have been different without the pick, the result of the play will likely not stand.