Scoring Goals in Ultimate Frisbee

Celebrate the moments that matter by fully understanding what constitutes a score in Ultimate Frisbee.

True or false: An offensive player catches the disc in the air. They land simultaneously with one foot in the end zone they are attacking and the other on the goal line. This is a goal. (14.1, 2.4)

True. According to the rules of Ultimate, if a player catches the disc and their first point of ground contact is inside the attacking end zone, it is considered a goal. In the scenario described, the player lands with one foot in the end zone, which counts as their first point of contact being inside the end zone. Therefore, this is a goal.

True or false: A player catches the disc in the central zone. Their momentum carries them into their attacking end zone. They must establish a pivot point at the nearest location on the goal line. (14.3)

True. According to the rules of Ultimate, if a player's momentum carries them into their attacking end zone after catching the disc in the central zone, they must establish a pivot point at the nearest location on the goal line. This is consistent with the general rule that when a player ends up in their attacking end zone without scoring, they need to establish a pivot on the goal line to continue play.

True or false: Player A establishes possession of a pass very close to the end zone. A few seconds later Player A calls 'goal'. There is a discussion which determines Player A was in the central zone when they caught the pass, not the end zone. All players must return to where they were when Player A said 'goal'. (14.2, 10.2.1)

False. According to the rules of Ultimate, if there is a contested or retracted goal call, all players should return to where they were when the player established possession of the pass, not when the player called 'goal'. In this scenario, since Player A established possession in the central zone and not the end zone, the discussion and resolution of the play should focus on the location of possession establishment rather than where or when the 'goal' was called. Therefore, players should return to their positions relative to the point of possession establishment, not the goal call.

An offensive player catches the disc in the end zone they are attacking and establishes possession. They then throw an incomplete pass. This is a turnover.

Yes, according to the rules of Ultimate, if an offensive player catches the disc in the end zone they are attacking and establishes possession, but then throws an incomplete pass, this results in a turnover. The specific rule that addresses this scenario is found in the section "Rules of Ultimate - Scoring," which states that if a player throws an incomplete pass after catching the disc in the endzone, but before they survived all ground contact related to the catch, it is considered a turnover. In this case, since the player established possession and then threw an incomplete pass, the turnover rule applies.

An offensive player catches the disc in the end zone they are attacking and establishes possession. They then throw an incomplete pass. This is a turnover. True or false

True. According to the rules of Ultimate, if a player catches the disc in the end zone they are attacking and establishes possession, but then throws an incomplete pass, it is considered a turnover. This is outlined in the rules regarding scoring, where it is stated that an incomplete pass after catching the disc in the endzone, but before surviving all ground contact related to the catch, results in a turnover (`source_reference`).

The time at which a goal is deemed to have been scored is when the defence accepts a goal has occurred. true or false

False. According to the rules of Ultimate, the time at which a goal is deemed to have been scored is when the player established possession, not when the defence accepts that a goal has occurred. This is outlined in the rules regarding scoring.

The time at which a goal is deemed to have been scored is when the player established possession. true or false

True. According to the rules of Ultimate, a goal is deemed to have been scored when the player established possession of the disc.

A player catches the disc and lands in the central zone. Their momentum carries them into their attacking end zone. They must establish a pivot point at the location where they crossed the goal line. true or false

False. According to the rules of Ultimate, if a player catches the disc and their momentum carries them into their attacking end zone, they must walk the disc to the nearest spot on the goal line and establish their pivot point there, not where they crossed the goal line. This is in accordance with the rule that states if a player in possession of the disc ends up with their selected pivot point behind the attacking goal line without scoring a goal, they must establish a pivot point at the nearest location on the goal line.

The pull lands in bounds and stops in the end zone, without ever going out-of-bounds. The thrower can choose to establish a pivot: at the location of the disc, or at the goal line closest to where the disc stopped. (7.10) true or false?

False. According to the rules of Ultimate, if the pull lands in bounds and stops in the end zone without ever going out-of-bounds, the thrower must establish a pivot at the goal line closest to where the disc stopped. There is no option given to establish the pivot at the location of the disc in this scenario.

A player catches the disc in the central zone. Their momentum carries them into their attacking end zone. They must establish a pivot point at the nearest location on the goal line. (14.3) true or false?

False. According to the rules provided, if a player catches the disc in the central zone and their momentum carries them into their attacking end zone, they do not necessarily have to establish a pivot point at the nearest location on the goal line. The specific rule 14.3 is not provided in the sources, but based on the related rules, the player would typically establish a pivot at the point where they first gained possession of the disc, unless another specific rule applies to the situation. For example, Rule 14.2 states that if a player in possession of the disc ends up with their selected pivot point behind the attacking goal line without scoring a goal, they must establish a pivot point at the nearest location on the goal line. However, this rule applies to a player who has already established possession and then moves into the end zone, not to a player whose momentum carries them into the end zone immediately after catching the disc. Additionally, Rule 20.4 defines the pivot and pivot location, and Rule 18.2.1.1 states that after catching the disc and landing in-bounds, the thrower must reduce speed as quickly as possible, without changing direction, until they have established a pivot point. These rules suggest that the player should establish their pivot where they first gained possession, which would be in the central zone in this case, not at the goal line. Therefore, the statement is false based on the information provided in the sources.

Player A establishes possession of a pass very close to the end zone. A few seconds later Player A calls 'goal'. There is a discussion which determines Player A was in the central zone when they caught the pass, not the end zone. All players must return to where they were when Player A said 'goal'.

Based on the rules of Ultimate, if Player A established possession of the pass in the central zone and not in the end zone, then a goal has not been scored. If there was a call of 'goal' and a discussion ensued which determined that Player A was in the central zone, then according to the rules, all players should return to where they were when the 'goal' call was made. This is because the 'goal' call is considered a stoppage of play, and the positions of the players should be reset to the state of the game at the time of the stoppage. Please note that the goal line is part of the central zone, not the end zone, so Player A would need to be in contact with the end zone, not just the goal line, to score a goal. Since the discussion resolved that Player A was in the central zone, the game should resume with Player A in possession of the disc in the central zone, and all other players returning to their positions at the time of the 'goal' call.

A player jumps from out-of-bounds. They catch the disc in the air. They land in-bounds. The catch stands. (11.3.1, 11.6)

According to the rules of Ultimate, if a player jumps from out-of-bounds, catches the disc in the air, and then lands in-bounds, the catch is considered valid. This is because the player is considered in-bounds as long as they jumped from an in-bounds position. However, in this scenario, since the player jumped from out-of-bounds, the catch would not stand as a legal play. Rule 11.3.1 states that an airborne player who jumped from in-bounds is considered in-bounds until they touch the ground out-of-bounds. Conversely, if a player jumps from out-of-bounds, they are considered out-of-bounds until they touch the ground in-bounds. Rule 11.6 further clarifies that it is a turnover if an offensive player jumps from out-of-bounds and contacts the disc before they contact the playing field. Therefore, in the situation described, the catch would not be considered legal, and it would result in a turnover because the player was out-of-bounds when they jumped to catch the disc.

If the thrower calls a time-out while play is live and when their team has no more time-outs, this is automatically a turnover. true or false?

False. According to the rules of Ultimate, if the thrower calls a time-out while play is live and their team has no remaining time-outs, play is stopped. The marker must then add two seconds to the stall count they would have restarted play on before restarting play with a check. If this results in a stall count of ten or above, this is a "stall-out" turnover. However, if the stall count was below eight before the improper time-out call, play would resume with the adjusted stall count, and it would not automatically result in a turnover. --- ["3"]

How do you score in Ultimate Frisbee?

In Ultimate Frisbee, a team scores a goal by having a player catch a pass in the end zone that they are attacking. The player must successfully catch the disc within the confines of the end zone for the score to count. It's important to note that the player catching the disc does not need to be aware that they are in the end zone for the goal to be valid. As soon as the disc is caught in the end zone, the goal is scored, regardless of whether the player realizes it or not. If a player catches the disc in the end zone and then throws another pass, the goal still counts, and the subsequent pass is disregarded.

What's an endzone?

An end zone is one of the two areas at the end of the playing field in Ultimate Frisbee where teams can score a goal by catching the disc there. It is separated from the central zone by the goal line. The cones at the front and rear of the end zone along the sideline are relevant when a player is close to the sideline within the end zone. The end zone being attacked is the one in which the team is currently attempting to prevent the opposition from scoring.

Do i score if i catch while only one foot is touching endzone

Yes, you score if you catch the disc while only one foot is touching the endzone. According to the Rules of Ultimate - Scoring (14.1.1), as long as the player catches the pass while also being in contact with the endzone, it is considered a goal. The entire foot is considered the first point of ground contact if it is not possible to determine which part of the foot contacted the ground first.

What is a universe point?

A universe point refers to the final point in a game of Ultimate frisbee that is tied at the end of regulation time. It is often considered a sudden death point, where the first team to score wins the game. This point is crucial and can determine the outcome of the match.

If I catch a disc while landing on the endzone with a foot on a line, is that a score?

If you catch a disc while landing on the endzone with a foot on a line, it is considered a score. According to the Rules of Ultimate - Scoring (14.1.1), as long as the player catches the pass while also being in contact with the end zone (and not being in contact with the out-of-bounds area), it is considered a goal. The end zone line is not part of the end zone, so as long as the player is in contact with the end zone, it counts as a score.

Do I score if I catch the disk jumping from the end zone and landing outside?

Yes, you would score if you catch the disc while jumping from the end zone and land outside. As long as you catch the pass while in contact with the end zone and not in contact with the out-of-bounds area, it is considered a goal. The fact that you land outside the end zone does not affect the scoring.