If a player signals ‘brick’, they must also pick up the disc. (7.12)
No, the rule does not require that the same player who signals 'brick' must also be the one to pick up the disc. According to the rules of Ultimate, if an offensive player signals and calls "brick," a different offensive player is allowed to pick up the disc. This provides flexibility in who can handle the disc after the brick call is made.
If the offence drops the pull and the disc hits the ground, it is a turnover. (13.1.4).true?
Yes, if the offense drops the pull and the disc hits the ground, it is considered a turnover. This is specifically referred to as a "dropped pull" turnover. According to the rules, if an offensive player, whether in-bounds or out-of-bounds, touches the disc before it hits the ground and the offensive team fails to subsequently establish possession, that results in a turnover.
For more detailed information, you can refer to the rules under "Rules of Ultimate - The Pull."
When both team calls offside
When both teams call offside during a pull in Ultimate, the rules specify that the outcomes described in rules 7.5.1 and 7.5.2 apply. This means that if both the offense and defense are offside, the specific scenarios and their consequences outlined in these rules will determine how play continues. For instance, if the defense is offside and the offense also calls offside after catching the disc, the offside call has no bearing and play continues as if no offside was called. Similarly, if the defense is offside and the offense calls offside and then the disc hits the ground and stops in the offense's defending endzone, the offense can pick up the disc and resume play from the brick mark closest to their defending endzone without a check.
When both tan calls offside
It appears there might be a typo in your question. If you meant "when both teams call offside," the rules specify that if both teams are called for offside on the same pull, the outcomes described in rules 7.5.1 and 7.5.2 would apply. However, the specific outcomes for these rule numbers are not detailed in the provided sources. Generally, if both teams commit an offside violation simultaneously, it typically results in a re-pull, where the pull is redone to restart play fairly.
What is the penalty for off side while pulling
In Ultimate frisbee, the penalty for an offside violation during the pull varies slightly depending on the specific ruleset being applied (USAU or WFDF), but generally, the consequences are consistent across different organizations. When a team commits an offside during the pull, the typical response is to allow the receiving team to either accept the result of the pull or to call for a re-pull. This means that if the receiving team is not satisfied with where the disc has landed due to the offside, they can request that the disc be pulled again.
Observers or game advisors play a crucial role in monitoring offsides during the pull. They are positioned strategically to watch both the pulling and the receiving teams to ensure all players are correctly positioned before the pull occurs. If an offside is observed, it is signaled and announced, and the appropriate action is taken based on the specific rules of the tournament or league.
For more detailed information on the exact procedures and penalties, it is recommended to refer to the official rules of the governing body for the event, such as the USA Ultimate (USAU) or the World Flying Disc Federation (WFDF).
What happens when an offensive team is offside during a pull?
When an offensive team is offside during a pull in Ultimate, the specific consequences and how play resumes depend on the rules set being followed and the situation. Generally, if the offensive team is offside, the pull is typically redone. The receiving team may have the option to accept the pull as it occurred or request a re-pull depending on the severity and impact of the offside violation. In some cases, observers or officials may be involved in monitoring offsides, and their signals and calls help enforce the rules.
For more detailed and specific rules, it would be necessary to refer to the official rulebook or guidelines of the tournament or league, as the handling of offsides can vary.
Players must be stationary anytime that play is ‘dead’ true or false
True. According to the rules of Ultimate, players must establish a stationary position during stoppages of play, which is when play is considered 'dead'. For example, during a time-out, all offensive players must establish a stationary position at any location, as per the Time-Outs rule (20.3.3). Similarly, defensive players must also establish a stationary position at any location once the offensive players have selected positions (20.3.4). Additionally, after a call is made and play stops, all players must return to the location they held when the call was made and remain stationary until the disc is checked in (10.2.2.3). Therefore, it is accurate to say that players must be stationary anytime that play is 'dead'.
An offside violation must be called before the offence touches the disc true or false
False. According to the rules of Ultimate, an offside violation can be called even after the offence has touched the disc. For example, if the defence is offside and the offence calls offside after they catch the disc, the offside call has no bearing and play continues as if no offside has been called. Similarly, if the offence is offside and the defence calls offside after the offence have caught the disc, the offside call also has no bearing and play continues as if no offside has been called. Therefore, the statement that an offside violation must be called before the offence touches the disc is false.
The perimeter lines are part of the playing field. (2.3)
The statement "The perimeter lines are part of the playing field" is incorrect according to the rules of Ultimate. Specifically, the perimeter lines, which consist of two sidelines along the length and two endlines along the width of the playing field, are not part of the playing field itself. This is clarified in the rules, which state that the entire playing field is in-bounds, but the perimeter lines are out-of-bounds. Therefore, the perimeter lines surround the playing field but are not included within it.
A turnover is considered a violation.
A turnover in Ultimate frisbee is not considered a violation; rather, it is an event that transfers possession of the disc from one team to the other. Violations, on the other hand, are specific infractions of the rules that may or may not result in turnovers, depending on the situation and the specific rule that has been violated.
For example, if an offensive player physically assists the movement of a teammate or uses an item of equipment to assist in contacting the disc, this results in a turnover. Similarly, if a defender intercepts a pass while airborne and throws the disc before contacting the ground, and the pass is incomplete, that is also a turnover.
Violations, such as fouls or infractions, can lead to stoppages in play and may affect possession, but they are distinct from turnovers. A turnover is simply the loss of possession of the disc, which can occur for various reasons outlined in the rules, such as a dropped pull, an out-of-bounds play, or an incomplete pass after an interception.
A turnover is considered a violation. (Definitions) True False
False. A turnover is not considered a violation. In the context of Ultimate frisbee, a turnover refers to an event that transfers possession of the disc from one team to the other, such as when a pass is intercepted or a disc is dropped. Violations, on the other hand, are specific infractions of the rules, such as traveling or fouls. The two terms describe different aspects of the game and should not be confused.
A turnover is considered a violation. (Definitions) True False
False. A turnover in Ultimate frisbee is not considered a violation; it is simply an event that transfers possession of the disc from one team to the other. Violations, on the other hand, are specific infractions of the rules that can occur during play, such as fouls or traveling. Turnovers can occur for various reasons, such as a pass being intercepted or going out of bounds, but they are not classified as violations.
If the offence drops the pull and the disc hits the ground, it is a turnover. (13.1.4) True False
True. According to the rules of Ultimate, if an offensive player touches the disc before it hits the ground during a pull and the offensive team fails to subsequently establish possession, it is considered a turnover, known as a "dropped pull" (7.7). This is consistent with the general principle that a turnover occurs when possession of the disc is transferred from one team to the other (13.1.4).
What is a pull?
A pull in ultimate frisbee refers to the throw made by the defending team to start play at the beginning of a half or after a goal. The pull is not considered a legal pass and must be made after both teams have signaled their readiness. The pulling team may designate a new puller at any time before the pull. The pull should be released within 75 seconds of the start of the point. If the pull hits the ground and starts rolling towards the defending end zone, a defender can stop the disc even before an offensive player has touched it. If the defensive player kicks the disc towards the offensive end zone, the offense may put it into play at the point where it was kicked. If the pull is still in the air without the offense having touched it, no defensive player may touch it. If a player does touch it, the offense may request a re-pull. If the pull lands in the offense's attacking end zone, the offense should take it on the goal line. Any offensive player can also stop the pull from rolling, and they are not required to pick up the disc after stopping it.
Turnover Possession
A turnover in ultimate frisbee refers to the transfer of possession of the disc from one team to the other. There are several ways in which a turnover can occur. One way is when a player intentionally drops the disc, places it on the ground, or intentionally transfers possession after a turnover. Another way is when an offensive player touches the disc before it hits the ground during a pull and fails to establish possession. Additionally, if a defender intercepts a pass while airborne and throws the disc before contacting the ground, resulting in an incomplete pass, it is considered a turnover. The turnover location is where the player establishes possession, where the disc comes to rest naturally, or where the disc is stopped from rolling or sliding. After establishing possession, the player becomes the thrower. It is important to note that physical assistance from an offensive player or a defender using an item of equipment to contact the disc can result in a turnover or a violation, respectively. Time-outs are not considered turnovers but events resulting in a change of possession.
Can you teach me about hex offence
Hex offense is a strategy used in Ultimate frisbee that involves positioning players in a hexagonal shape on the field. The goal of this offense is to create space and provide multiple options for the thrower. The hex shape allows for efficient movement and quick passes between players.
In a hex offense, there are typically three handlers positioned in the center of the hexagon, with three cutters positioned on the outside. The handlers work together to move the disc and initiate plays, while the cutters make cuts and create opportunities for receiving the disc.
The hex offense relies on constant movement and communication between players. The cutters make cuts towards the disc or away from it, creating space for themselves and their teammates. The handlers use quick passes and fakes to keep the defense guessing and create openings for throws.
It's important for players in a hex offense to be aware of their positioning and the positioning of their teammates. They should constantly be looking for opportunities to make cuts, create space, and provide passing options for the thrower.
Overall, the hex offense is a dynamic and versatile strategy that can be effective in creating scoring opportunities in Ultimate frisbee.
What's the longest pull a person could throw
The longest pull a person could throw in Ultimate frisbee is not explicitly stated in the provided sources. However, according to the Rules of Ultimate - The Pull (7.1.1), the pull should be released within 75 seconds of the start of the point. This timing guideline suggests that the pull should be executed within a reasonable timeframe. It is important to note that the distance of the pull can vary depending on the individual's throwing ability and the playing conditions.
What is a pull in Ultimate Frisbee?
A pull in Ultimate Frisbee refers to the throw made by the defending team to the opposing team at the start of a half or after a goal. The pull is not considered a legal pass and it must be released within 75 seconds of the start of the point. The defensive player can stop the disc even before an offensive player has touched it, and if the defensive player kicks the disc towards the offensive end zone, the offense can put it into play at the point where it was kicked. If the pull is still in the air without the offense having touched it, no defensive player may touch it. If a player does touch it, the offense may request a re-pull. If the pull lands in the offense's attacking end zone, the offense should take it on the goal line. The puller is the defender who undertakes the pull, and the pulling team may designate a new puller at any time before the pull.
True or false? A rolling disc may only be stopped by the offence. (8.4)
False. According to Rule 8.4 of the "Rules of Ultimate - The Pull," a rolling disc may be stopped by either the offense or the defense. The rule states that if a pull hits the ground and starts rolling towards the defending end zone, a defender is allowed to stop the disc, even before an offensive player has touched it. Therefore, both the offense and the defense have the ability to stop a rolling disc.
What is an offside?
Offside in ultimate frisbee refers to a violation where a player on the defending team crosses the line of scrimmage before the disc is released on the pull. Offside can only be called by the players on the field, and any call made by a non-player has no consequences. If offside is called, play is stopped and a re-pull is required. However, to contest an offside call, a player on the contesting team must have perspective at least as good as the person making the call. It is recommended that the opposing team provide a warning to the captain of the team committing this violation before it is enforced. If the defense chooses to call offside, the thrower must establish a pivot point, and play restarts as soon as possible as if a time-out had been called at that location.
After a pull can the attacking team start the play from a different point than where the disc landed?
Yes, after a pull, the attacking team can start the play from a different point than where the disc landed. According to Rule 8.4.1, if the defensive player kicks the disc towards the offensive end zone, the disc may be put into play by the offense at the point where it was kicked. Additionally, if the pull lands in the offense's attacking end zone, the offense should take it on the goal line. Any offense player can also stop the pull from rolling, and they are not required to pick up the disc after stopping it.
Can I call brick on any pull?
Yes, you can call "brick" on any pull in Ultimate frisbee. If an offensive player signals and calls "brick", a different offensive player may pick up the disc. This means that if you believe the pull landed out-of-bounds or in-bounds and players cannot agree, the midpoint on the sideline between the two proposed pivot locations should be used.
What is a brick call?
A brick call in Ultimate frisbee refers to a situation where an offensive player signals and calls "brick" after the pull. This call allows a different offensive player to pick up the disc instead. If there is a disagreement among players regarding whether the pull landed out-of-bounds or in-bounds, the midpoint on the sideline between the two proposed pivot locations should be used.