Handling Turnovers in Ultimate Frisbee

Get to grips with turnovers, moments that can change the tide of any Ultimate Frisbee game.

True or false: The thrower calls a marking violation for repeated fast counts. At the same time the thrower attempts a pass. The pass is incomplete. The turnover stands. (18.1.6)

True. According to the rules, if a thrower calls a marking violation such as a repeated fast count but also attempts a pass, and the pass is incomplete, the turnover stands. This is consistent with the general principle that if a violation is called but play continues and results in an incomplete pass, the turnover is upheld unless specific exceptions apply.

True or false: A player catches the disc in the central zone. Their momentum carries them into their attacking end zone. They must establish a pivot point at the nearest location on the goal line. (14.3)

True. According to the rules of Ultimate, if a player's momentum carries them into their attacking end zone after catching the disc in the central zone, they must establish a pivot point at the nearest location on the goal line. This is consistent with the general rule that when a player ends up in their attacking end zone without scoring, they need to establish a pivot on the goal line to continue play.

True or false: The pull hits the ground out-of-bounds Player A, on offence, picks up the disc Player A gives the disc to teammate Player B This is a turnover (13.6)

False. Based on the scenario described, this is not a turnover. When the pull hits the ground out-of-bounds, the offensive player (Player A) is allowed to pick up the disc. Player A can then give the disc to a teammate (Player B) to establish the pivot for the next play. This action does not constitute a turnover under the rules of Ultimate. The rules specify that turnovers occur under specific conditions such as interceptions, drops after gaining possession, or violations like travels or fouls. Simply transferring the disc to a teammate to establish a pivot does not meet these conditions for a turnover.

What happens during a stall out?

In Ultimate frisbee, a "stall out" occurs when the marker counts to ten seconds while marking the thrower, provided the count is done at a proper pace of at least one second per count. If the thrower has not released the disc by the time the marker reaches the count of ten, a turnover is called, and the disc is turned over to the opposing team. Specifically, after a "stall out" call, the marker from the team that called the "stall out" takes possession of the disc at the spot where the stall occurred. The marker can then either place the disc on the ground, after which the former thrower loudly announces "Disc in" to resume play, or retain the disc and have the former thrower restart play with a check. It's important for the marker to ensure that the count was accurate and that the disc was not released before reaching the count of ten to legitimately call a "stall out." If the thrower contests the "stall out" by claiming the count was too fast or incorrect but the disc was not released, the play is stopped and resolved according to the rules governing contested stall outs. If the thrower contests the stall and attempts a pass that is incomplete, the turnover stands, and play restarts with a check.

The defence are accidentally double teaming the thrower. The thrower makes a pass that hits one of the defenders. The pass is incomplete. The disc must come back to the thrower.

In the scenario described, the thrower's pass that hits one of the defenders and is incomplete would result in a turnover, according to the rules of Ultimate. However, since there was an accidental double team on the thrower, if the thrower calls a "double team" violation before the throw, the play would stop, and the disc would be returned to the thrower. If the double team is not called before the throw, the result of the play stands, and the turnover would be valid. The relevant rule for a double team violation is not provided in the sources, but the rule for turnovers when the thrower's pass is incomplete is covered by source_reference `Rules of Ultimate - Turnovers (13.2.5)`, which states that the thrower cannot catch the disc unless it has been touched by another player. Since the disc was touched by a defender and the pass was incomplete, it would typically be a turnover. However, if the thrower had called the double team violation before the throw, the play would be stopped, and the disc would be returned to the thrower as per the standard procedure for handling violations in Ultimate.

A disc that has been caught by a player is not considered part of that player

In Ultimate frisbee, once a disc has been caught by a player, it is considered to have the same in/out-of-bounds status as that player. This means that if a player catches the disc while they are in-bounds, the disc is also in-bounds. Conversely, if a player catches the disc while they are out-of-bounds, the disc is considered out-of-bounds as well. The status of the disc is directly tied to the status of the player at the moment of the catch. To elaborate, if an offensive player catches the disc and their first contact with the ground is out-of-bounds, the disc is considered out-of-bounds. Similarly, if a disc is caught by more than one offensive player and one of them is out-of-bounds, the disc is out-of-bounds. The rules also specify that a catch is defined as a non-spinning disc trapped between at least two body parts, and the player must maintain this catch for it to be considered possession. Therefore, the disc is not an entity separate from the player once caught; it shares the player's status regarding the boundaries of the field of play.

If the marker realises that the thrower has established the pivot at the incorrect spot, they can wait until they make a pass before calling travel. true or false

False. According to the rules of Ultimate, if the marker recognizes that the thrower has established a pivot at the incorrect spot, they cannot wait until the stall count gets to 6 or until a pass is made before they call a travel. The marker should call the travel as soon as they recognize the infraction. If a player had a reasonable opportunity to recognize that a breach had occurred but continued play as if no breach had occurred, they should not make the call later on. Therefore, the marker should call the travel immediately upon noticing the incorrect pivot, not after a pass is made.

A player from team A drops a catch in the central zone. The disc stays at the location of the dropped catch. Team B must move at walking pace or faster to retrieve the disc, but there is no time limit. true or false

False. The provided sources do not mention a requirement for Team B to move at walking pace or faster to retrieve the disc, nor do they specify a time limit for retrieving the disc after a turnover. According to the sources, after a turnover, the disc stays at the location of the dropped catch, and any player from Team B may take possession of the disc (source_reference). Additionally, if the disc is not reasonably retrievable within twenty seconds, the player retrieving it may request another disc, and any delay or pre-stall count is suspended until the offensive player receives the new disc (source_reference). Therefore, there is no rule stating that Team B must move at a specific pace to retrieve the disc, nor is there a time limit imposed on them for this action.

A player from team A drops a catch in the central zone. The disc stays at the location of the dropped catch. The player who takes possession from team B must establish a pivot point at any point that they can reach the disc from. true or fasle

False. According to the rules of Ultimate, when a turnover occurs, the player from the opposing team (in this case, team B) must establish a pivot point at the location where the disc came to rest after the turnover. They cannot choose any point within reach of the disc; they must establish their pivot at the specific spot where the disc stopped. This is to ensure that the play resumes from the correct location where possession changed.

There is a turnover out-of-bounds near the end zone. The thrower incorrectly establishes a pivot point on the side of the end zone, instead of at the goal line. The thrower immediately makes a completed pass. The marker calls travel. The thrower and marker must both move to the correct pivot location on the goal line before the disc is checked in. true or false

False. According to the rules, after a travel violation where the thrower incorrectly establishes a pivot point on the side of the end zone instead of at the goal line, the thrower must return to the location occupied at the time of the infraction, which is on the sideline. The disc must be returned to the thrower and checked in where the infraction occurred, on the sideline. Once the disc is checked in, the thrower must then move to the goal line to establish the correct pivot point. All other players may move once the disc is checked in, and the disc is considered dead until the pivot is established at the correct spot on the goal line. Therefore, the thrower and marker do not both move to the correct pivot location on the goal line before the disc is checked in. The thrower first checks the disc in at the sideline, where the infraction occurred, and only after the disc is checked in do they move to establish the pivot at the goal line.

If a receiver uses an item of equipment, such as their hat, to help them catch the disc, this is a turnover. true or false

True. If a receiver uses an item of equipment, such as their hat, to help them catch the disc, this is considered a turnover according to the rules of Ultimate.

There has been a turnover in the endzone. The thrower has picked up the disc and is walking to the goal line. The thrower must maintain a constant speed. true or false

False. According to the rules of Ultimate, after a turnover in the endzone, the thrower may carry the disc at a constant or variable speed, and must move at walking pace or faster when establishing a pivot point at the goal line. They are not required to maintain a constant speed.

There has been a turnover in the endzone. The thrower has picked up the disc and is walking to the goal line. The thrower must maintain a constant speed.

According to the rules of Ultimate, if there has been a turnover in the endzone, the thrower is required to establish a pivot point at the nearest location on the goal line. While the thrower is moving to the goal line, they may carry the disc at a constant or variable speed, and must move at walking pace or faster. Therefore, the thrower is not strictly required to maintain a constant speed while walking to the goal line; they can vary their speed as long as they are moving at least at a walking pace.

The thrower is allowed to intentionally deflect a pass off an opponent, as long as they move from the spot they threw it before they catch it. true or false

False. According to the rules of Ultimate, the thrower is not allowed to intentionally deflect a pass to themselves off another player. If the thrower intentionally deflects a pass to themselves off another player, it is considered a turnover. The location of the turnover is where the thrower is when they catch the pass. Therefore, even if the thrower moves from the spot they threw it before they catch it, it is still not allowed.

A pass from team A is intercepted in the central zone by a player from team B. The player from team B then intentionally drops the disc. The player from team B must re-establish possession. true or false

False. According to the rules of Ultimate, if a player from team B intercepts a pass and then intentionally drops the disc, it is not considered a "double turnover." The opposition can call a Violation, in which case play stops and the player from team B who intercepted the pass must take possession of the disc. Play must restart with a check. Therefore, the player from team B must re-establish possession only after a Violation has been called and play has been stopped.

The thrower is allowed to intentionally deflect a pass off an opponent, as long as they move from the spot they threw it before they catch it. (13.2.4) true or false?

False. According to the rules of Ultimate, the thrower is not allowed to intentionally deflect a pass to themselves off another player. This action would result in a turnover as per the rules stated in the source reference. The thrower may touch a disc they have thrown to prevent an opponent from catching it or to tap it to a teammate, but they cannot catch their own pass unless it has been touched by another player after an actual throw attempt.

A defender initiates a stoppage incorrectly while the disc is in the air. The opposition drops the disc. The disc must be returned to the thrower, unless the call or event did not affect the outcome. (15.9) true or false?

False. According to the rules provided, if a defender incorrectly initiates a stoppage while the disc is in the air and the opposition drops the disc, the disc must be returned to the thrower unless rule 16.3 applies. Rule 16.3 pertains to situations where the call or event did not affect the outcome of the play. If the incorrect stoppage did not affect the play, then the turnover would stand as per rule 16.3. However, if the incorrect stoppage did affect the play, then the disc would indeed be returned to the thrower.

The pull lands in bounds and stops in the end zone, without ever going out-of-bounds. The thrower can choose to establish a pivot: at the location of the disc, or at the goal line closest to where the disc stopped. (7.10) true or false?

False. According to the rules of Ultimate, if the pull lands in bounds and stops in the end zone without ever going out-of-bounds, the thrower must establish a pivot at the goal line closest to where the disc stopped. There is no option given to establish the pivot at the location of the disc in this scenario.

A pass from team A is intercepted in the central zone by a player from team B. The player from team B then intentionally drops the disc. The player from team B must re-establish possession. (13.6) true or false?

False. According to the rules of Ultimate, if a player from team B intercepts a pass and then intentionally drops the disc, it is not considered a "double turnover." The opposition can call a Violation, in which case play stops and the player from team B who dropped the disc must take possession of the disc. Play must restart with a check. Therefore, the player from team B does not need to re-establish possession after intentionally dropping the disc, but must take possession following the Violation call and a check.

The defence is offside for the pull. The offence calls offside while the disc is still in the air. The offence drops the pull. This is a turnover. (7.5, 7.8) true or false?

False. According to the rules, if the defence is offside during the pull and the offence calls offside while the disc is still in the air, the outcome of the play is not affected by the offside call if the offence drops the pull. Specifically, a dropped pull is considered a turnover regardless of any offsides or false start violations, and play continues unhalted following the turnover. Therefore, the statement that the offence dropping the pull after calling offside on the defence results in a turnover is false, as the offside call negates the turnover that would normally result from a dropped pull.

A player from team A drops a catch in the central zone. The disc stays at the location of the dropped catch. The player who takes possession from team B must establish a pivot point at any point that they can reach the disc from. True or false?

False. According to the rules of Ultimate, when a turnover occurs, the player from the opposing team (in this case, team B) must establish a pivot point at the specific location where the turnover occurred, not just any point they can reach the disc from. The pivot point is a specific point on the ground with which one part of their body remains in constant contact until the disc is thrown. This is to ensure that the play resumes from the correct position on the field where the turnover happened.

A player from team A drops a catch in the central zone. The disc stays at the location of the dropped catch. The player who takes possession from team B must establish a pivot point at any point that they can reach the disc from

The statement that the player from team B must establish a pivot point at any point that they can reach the disc from is not accurate according to the rules of Ultimate. When a player from team B takes possession of the disc after a turnover, such as a dropped catch by a player from team A, they must establish their pivot point at the location where the disc came to rest after the turnover. They cannot choose any point within reach; the pivot must be established at the specific spot where the disc is. If the turnover occurred in the central zone, the player from team B would establish their pivot point at the location where the disc stopped, which would be in the central zone. They would not have the option to establish their pivot at any other point they can reach from the disc.

There has been a turnover out of bounds. The thrower picks up the disc. The thrower runs to the pivot location. As they run, they wind up for a throw. Then they establish a pivot and make a pass. This is a travel infraction. True or false?

True, this is a travel infraction. According to the rules of Ultimate, the thrower may not begin a wind-up or other part of the throwing motion until they have established a pivot point. In the scenario described, the thrower winds up for a throw while running to the pivot location, which is not allowed. The pivot must be established at the correct position before the thrower can initiate a throwing motion. If the thrower does this before establishing the pivot, it is considered a travel infraction.

There has been a turnover in the endzone. The thrower has picked up the disc and is walking to the goal line. The thrower must maintain a constant speed. True or false?

False. According to the rules of Ultimate, after a turnover in the endzone, the thrower must move to the goal line to establish a pivot, but they are not required to maintain a constant speed. They must move at walking pace or faster, but the speed can be variable. This is outlined in the rules regarding the goal line signal and the process of establishing a pivot at the goal line after a turnover.

An offensive throwing foul is called by the marker. The thrower still has possession. The thrower contests the foul. The thrower retains possession and any stall count must resume at maximum six. Is it true or false?

False. When an offensive throwing foul is called by the marker and the thrower contests the foul, the play stops and the disc remains with the thrower. According to the rules, the stall count does not automatically resume at a maximum of six. Instead, the stall count is typically resumed at the count reached before the foul was called, minus one, or as otherwise dictated by the specific rules regarding the resolution of the foul. For example, if the marker had reached "Stalling 7" before the foul was called, upon resuming play, the stall count would continue from "Stalling 6" after the check. However, the exact number to resume from can vary depending on the situation and the specific rules applicable to the foul and contest. Therefore, the statement that the stall count must resume at a maximum of six is not accurate without additional context regarding the stall count reached prior to the foul call.

A defensive receiving foul is called as two players attempt to catch the disc. The call is contested. The disc is returned to the thrower to restart play. All players must return to where they were when play stopped

When a defensive receiving foul is called and the call is contested, the disc is indeed returned to the thrower to restart play. According to the rules, all players must return to their respective positions at the time of the throw, not when play stopped. This is to reset the play to the conditions that existed before the contested foul occurred. Please note that if the foul had been uncontested, the receiver would have retained possession. However, since the foul is contested, the disc goes back to the thrower, and players must reset their positions accordingly.

A turnover is considered a violation.

A turnover in Ultimate frisbee is not considered a violation; rather, it is an event that transfers possession of the disc from one team to the other. Violations, on the other hand, are specific infractions of the rules that may or may not result in turnovers, depending on the situation and the specific rule that has been violated. For example, if an offensive player physically assists the movement of a teammate or uses an item of equipment to assist in contacting the disc, this results in a turnover. Similarly, if a defender intercepts a pass while airborne and throws the disc before contacting the ground, and the pass is incomplete, that is also a turnover. Violations, such as fouls or infractions, can lead to stoppages in play and may affect possession, but they are distinct from turnovers. A turnover is simply the loss of possession of the disc, which can occur for various reasons outlined in the rules, such as a dropped pull, an out-of-bounds play, or an incomplete pass after an interception.

The thrower from Team A releases the disc. The thrower then taps the disc to avoid an interception by Team B. The disc hits the ground. The result of the play stands and Team B gets possession.

Based on the rules of Ultimate, if the thrower from Team A releases the disc and then taps it to avoid an interception by Team B, and the disc subsequently hits the ground, this would result in a turnover. Since the thrower is the last person from Team A to have contact with the disc before it hits the ground, possession would transfer to Team B. The result of the play stands as described, with Team B gaining possession where the disc hit the ground.

A large group of players are trying to catch a pass. A receiver catches it. Straight after they catch it, their teammate accidentally grabs the disc from them. That is a ‘hand-over’ turnover. (13.2.3) True False

False. Based on the rules provided, a 'hand-over' turnover occurs when the disc is intentionally transferred from one offensive player to another without ever being completely untouched by both players (source_reference from source_id 10). In the scenario described, the teammate accidentally grabs the disc from the receiver, which does not constitute an intentional transfer. Therefore, it would not be considered a 'hand-over' turnover according to the rules specified.

The thrower from Team A releases the disc. The thrower then taps the disc to avoid an interception by Team B. The disc hits the ground. The result of the play stands and Team B gets possession. (13.2.5) True False

False. According to the rules of Ultimate, if the thrower taps the disc to prevent an opponent from catching it, and the disc then hits the ground, it is not considered a turnover. The thrower is allowed to touch a disc they have thrown to prevent an opponent from catching it, or to tap it to a teammate. However, if the thrower catches their own pass without it being touched by another player, that would be a turnover. In this scenario, since the thrower tapped the disc and did not catch it, Team A retains possession.

A defensive receiving foul is called. The call is contested. The disc is returned to the thrower. The two players involved in the foul call must stay where they were when the foul occurred. (10.2.2.1) True False

False. According to the rules, if a defensive receiving foul is called and the call is contested, the disc is indeed returned to the thrower. However, the players do not stay where they were when the foul occurred. Instead, they should return to the positions they occupied at the time of the throw, as per the general principle of returning to the last non-disputed position when a call is contested. This is to reset the play to the situation before the contested foul occurred.

A turnover is considered a violation. (Definitions) True False

False. A turnover is not considered a violation. In the context of Ultimate frisbee, a turnover refers to an event that transfers possession of the disc from one team to the other, such as when a pass is intercepted or a disc is dropped. Violations, on the other hand, are specific infractions of the rules, such as traveling or fouls. The two terms describe different aspects of the game and should not be confused.

If an offensive player is standing over the disc after a turnover, the marker can start the stall count straight away. (8.5.2.1) True False

False. According to the rules of Ultimate, after a turnover, the marker cannot start the stall count until the thrower has established a pivot. If the offensive player is simply standing over the disc and has not yet established a pivot, the marker must wait before starting the stall count. This is to ensure that the thrower is given the opportunity to establish a pivot point and is ready to play before the defense can begin counting.

The pull hits the ground out-of-bounds Player A, on offence, picks up the disc Player A gives the disc to teammate Player B This is a turnover (13.6) True False

False. According to the rules of Ultimate, if the pull (the initial throw to start play) goes out-of-bounds, the offensive team is allowed to take possession of the disc. There is no rule stating that giving the disc to a teammate after picking it up constitutes a turnover. A turnover would occur if the player who picked up the disc dropped it while attempting to pass or if they threw an incomplete pass. However, simply handing the disc to a teammate does not result in a turnover.

If the thrower releases the disc and then taps it to a teammate before anyone else touches it, this is a turnover. (13.2.5) True False

False. According to the rules of Ultimate, specifically rule 13.2.5, the thrower may touch a disc they have thrown, for example, to prevent an opponent from catching it, or to tap it to a teammate. Therefore, if the thrower releases the disc and then taps it to a teammate before anyone else touches it, this is not considered a turnover.

If an offensive player is standing over the disc after a turnover, the marker can start the stall count straight away. (8.5.2.1) True False

False. According to the rules of Ultimate, after a turnover, the marker cannot start the stall count until the thrower has established a pivot. If the offensive player is simply standing over the disc and has not yet established a pivot, the marker must wait before starting the stall count. This is to ensure that the thrower is given the opportunity to establish a proper pivot point before the defense can begin counting.

If a receiver uses an item of equipment, such as their hat, to help them catch the disc, this is a turnover. (13.2.7) True False

True. According to the rules of Ultimate, if an offensive player uses an item of equipment or object to assist in catching a pass, it is considered a turnover. This is outlined in rule 13.2.6.

A pass from team A is intercepted in the central zone by a player from team B. The player from team B then intentionally drops the disc. The player from team B must re-establish possession. (13.6) True False

False. According to the rules, if a player from team B intercepts a pass and then intentionally drops the disc, it is not considered a "double turnover." The opposition can call a Violation, in which case play stops and the player from team B who dropped the disc must take possession of the disc. Play must restart with a check. Therefore, the player from team B must re-establish possession only if a Violation is called.

A turnover is considered a violation. (Definitions) True False

False. A turnover in Ultimate frisbee is not considered a violation; it is simply an event that transfers possession of the disc from one team to the other. Violations, on the other hand, are specific infractions of the rules that can occur during play, such as fouls or traveling. Turnovers can occur for various reasons, such as a pass being intercepted or going out of bounds, but they are not classified as violations.

If the offence drops the pull and the disc hits the ground, it is a turnover. (13.1.4) True False

True. According to the rules of Ultimate, if an offensive player touches the disc before it hits the ground during a pull and the offensive team fails to subsequently establish possession, it is considered a turnover, known as a "dropped pull" (7.7). This is consistent with the general principle that a turnover occurs when possession of the disc is transferred from one team to the other (13.1.4).

For a stall-out turnover, the thrower must still be in possession of the disc when the marker starts saying ‘ten’. (13.2.2) True False

False. According to the rules of Ultimate, a "stall-out" turnover occurs when the thrower has not released the disc before the marker first starts to say the word "ten" in the stall count (13.2.1). This means that the critical moment is when the marker begins to say "ten," not when the thrower is still in possession of the disc. Therefore, the statement provided in the question is incorrect.

The throw is allowed to intentionally deflect a pass off an opponent, as long as they move from the spot they threw it before they catch it.

No, the thrower is not allowed to intentionally deflect a pass off an opponent and then catch it themselves, regardless of whether they move from the spot they threw it. According to the rules of Ultimate, if the thrower intentionally deflects a pass to themselves off another player, it is considered a turnover. The thrower may touch the disc they have thrown, for example, to prevent an opponent from catching it, or to tap it to a teammate, but they cannot catch their own pass unless it has been touched by another player after the initial throw.

After a stall out turnover play must stop

After a stall-out turnover, play does not necessarily stop immediately. According to the rules of Ultimate, if the thrower contests a stall-out but also attempts a pass, and the pass is incomplete, then the turnover stands and play restarts with a check. This means that play continues from the point of the turnover with the opposing team gaining possession of the disc. However, if the pass had been completed, play would stop and the situation would be resolved according to the rules, potentially resulting in the disc being returned to the thrower for a check.

A player lays out for the disc and it lands on their back. does that cou

It seems like your question was cut off, but if you're asking whether a disc landing on a player's back after they lay out for it counts as a catch, the answer would depend on whether the player maintains control of the disc. According to the rules of Ultimate, if a receiver dives to receive a pass and catches the disc before it hits the ground, the disc can contact the ground after that, and still be considered "up," as long as the player maintains the catch while the disc is touching the ground. The receiver can change the body parts that are being used to trap the disc, and as long as the disc continues to be trapped by at least one of those sets of body parts during that change, it is considered the same catch. However, if the disc moves and is no longer pinched or controlled in the same spot after hitting the ground, that would not be a maintained catch and therefore would result in a turnover. So, if the player lays out for the disc and it lands on their back, and they maintain control of the disc without it moving out of control, it would count as a catch.

Kick pass

In Ultimate frisbee, a "kick pass" is not explicitly defined in the rules provided. However, based on the general principles of the game and the rules regarding turnovers and passing, it can be inferred that using anything other than the hands to propel the disc to a teammate would not be a standard method of play. According to the rules, a turnover occurs when an offensive player uses an item of equipment or object to assist in catching a pass. While this rule specifically addresses catching, it suggests that the use of equipment or objects outside of the hands is not within the normal scope of play. Therefore, it is reasonable to assume that using a foot (or any other part of the body other than the hands) to make a pass could be considered unconventional and potentially against the spirit of the game. If you are considering attempting a kick pass in a game, it would be best to clarify with the specific tournament or league rules or discuss it with the other players to ensure it is within the accepted rules of play.

What happens when defense catches disc in offense end zone

When a defensive player catches the disc in the offense's end zone, it is considered an interception, and the defense takes possession of the disc. This is not a score for the defense, as goals can only be scored in the opposing team's end zone. After the interception, the defensive player who caught the disc becomes the thrower and must establish a pivot in the end zone. According to the rules, if an accepted strip foul occurs where the offense causes the defense to drop a pass they have intercepted in the defense's attacking end zone, this should be treated as a goal for the defense (source_content from Rules of Ultimate - Fouls (17.3.2)). However, if the defender intercepts the disc and then lands out-of-bounds, they still retain possession and it is not considered a "double turnover" (source_content from Rules of Ultimate - Out-of-Bounds (11.8)). If the defender catches the disc while airborne and throws the disc before they contact the ground, and the pass is incomplete, that is a turnover by the defense and the offense would become the team in possession (source_content from Rules of Ultimate - Turnovers (13.1.2)).

Does travel means a turnover?

In Ultimate frisbee, a travel does not automatically result in a turnover. A travel is a specific type of infraction related to the movement of the player holding the disc. According to the rules, if a player is called for a travel but has not released the disc, play does not stop. Instead, the thrower must establish the pivot at the correct spot as per the rules. If the travel is called after the thrower has released the disc and the pass is completed, play must stop, and the disc must be returned to the thrower to establish the pivot at the correct spot before play can resume. However, there are situations where a travel can lead to a turnover. For example, if a defender intercepts a pass while airborne and throws the disc before they contact the ground, and the pass is incomplete, that is a turnover. Additionally, if a player accidentally releases the disc while pivoting and then catches it again without any other player touching the disc, this is not a self-catch turnover, but if they have moved their pivot foot, a travel infraction can be called. In summary, a travel infraction does not necessarily result in a turnover unless it directly leads to a situation where the rules dictate that a turnover should occur, such as

What's a turnover

A turnover in ultimate frisbee refers to a change in possession of the disc from one team to the other. It can occur in various situations such as when a pass is intercepted by the opposing team, when an offensive player fails to establish possession after touching the disc before it hits the ground, or when an incomplete pass is thrown after a player catches the disc in the endzone but before they survive all ground contact related to the catch. Turnovers can also result in a stoppage of play. The specific rules and scenarios related to turnovers can be found in the sources referenced below: - Rules of Ultimate - Receivers and Positioning (12.10) - Rules of Ultimate - Turnovers (13.6) - Rules of Ultimate - The Pull (7.7) - Rules of Ultimate - Scoring (14.1.2) - Rules of Ultimate - Turnovers (13.1.4) - Rules of Ultimate - Time-Outs (20.4) - Rules of Ultimate - Turnovers (13.2.5) - Rules of Ultimate - Turnovers (13.1.2) - Rules of Ultimate - Receivers and Positioning (12.10) - Rules of Ultimate - Turnovers (13.11.1)

During a game, Russell intercepted a pass in his end zone. He then ran at a 45 degree angle with the disc to the end zone to inbound the disc. He stopped at the line and passed the disc. Is this legal?

Yes, this is legal. According to the Rules of Ultimate - Turnovers (13.1.2), if a defender intercepts a pass while airborne and throws the disc before contacting the ground, it is a turnover. In this case, Russell intercepted the pass and ran to the end zone to inbound the disc, which is allowed. As long as he maintained contact with the playing field throughout the throwing motion, he can pass the disc without needing to come to a stop (Rules of Ultimate - Infractions and Violations 18.2.2.1).

Player A, a defensive player, intercepted the disc by catching it. Player A then put the disc on the ground and ran to the end zone. Did Player A turn over his team's possession of the disc by putting it on the ground?

No, Player A did not turn over his team's possession of the disc by putting it on the ground. According to the Rules of Ultimate - Turnovers (13.6), if Player A intercepts a pass and intentionally drops the disc or places it on the ground to allow their teammate to become the thrower, it is not considered a turnover. The opposition can call a Violation, in which case play stops and Player A must take possession of the disc. Play must restart with a check. However, if Player A attempts a pass directly after the interception and the pass is incomplete, then it would be considered a turnover.

Turnover Possession

A turnover in ultimate frisbee refers to the transfer of possession of the disc from one team to the other. There are several ways in which a turnover can occur. One way is when a player intentionally drops the disc, places it on the ground, or intentionally transfers possession after a turnover. Another way is when an offensive player touches the disc before it hits the ground during a pull and fails to establish possession. Additionally, if a defender intercepts a pass while airborne and throws the disc before contacting the ground, resulting in an incomplete pass, it is considered a turnover. The turnover location is where the player establishes possession, where the disc comes to rest naturally, or where the disc is stopped from rolling or sliding. After establishing possession, the player becomes the thrower. It is important to note that physical assistance from an offensive player or a defender using an item of equipment to contact the disc can result in a turnover or a violation, respectively. Time-outs are not considered turnovers but events resulting in a change of possession.

Where cani find pick ups when i travel around?

Pick-ups in Ultimate frisbee refer to the act of picking up the disc after it has been dropped or turned over by the opposing team. When you travel around, you can find pick-ups at the nearest location on the goal line to the turnover location, by moving from the turnover location. This means that the team that gains possession of the disc after a turnover can pick it up at the spot closest to where the turnover occurred, on the goal line. Sources most relevant to the answer: [7, 4, 8, 2, 6]

Player A, a defensive player, intercepted the disc by catching it. Player A then put the disc on the ground and ran to the end zone. Did Player A turn over his team's possession of the disc by putting it on the ground?

No, Player A did not turn over his team's possession of the disc by putting it on the ground. According to the rules of Ultimate (13.6), if a player intercepts a pass and intentionally drops the disc or places it on the ground to allow their teammate to become the thrower, it is not considered a turnover. The opposition can call a Violation, in which case play stops and Player A must take possession of the disc. Play must restart with a check.

What happens when an uncontested foul on receiver prevents a catch

If there is an uncontested foul on the receiver that prevents a catch, play stops and the defensive player makes up any positional disadvantage caused by the foul. The disc will then be returned to the thrower for a check.

When to I need a check to restart the game?

You need a check to restart the game in the following situations: after a turnover, after a call that did not result in a goal, and when play starts or restarts after being out-of-bounds.

True or false? After a 'stall-out' turnover play must stop. (13.2)

False. After a 'stall-out' turnover, play does not stop. The turnover stands and play restarts with a check.

A defending player, intercepted the disc by catching it. The player then then put the disc on the ground and ran to the end zone. Did the player turn over his team's possession of the disc by putting it on the ground?

Yes, the player did turn over his team's possession of the disc by putting it on the ground. According to the rules of Ultimate (13.6), if a player intercepts a pass and intentionally drops the disc or places it on the ground to allow their teammate to become the thrower, it is considered a turnover. The opposition can call a Violation, play stops, and the player who intercepted the disc must take possession of it. Play must then restart with a check.

If a foul is called, and it's contested who does the disk go to?

If a foul is called and it's contested, the disc goes back to the thrower if the receiver became out-of-bounds. If the receiver did not become out-of-bounds, the disc stays with the receiver.